A object that will be selected in case nothing is selected
A object set to this property will be selected instead of no item being selected. Which means, there will be always at least one element selected. If this property is NULL
, the state of "no item is selected" can be reached.
Setting this property as a result of selection events results in undefined behavior.
Since 1.23
Overridden from Efl.Ui.Single_Selectable.fallback_selection (get, set).
@property fallback_selection @pure_virtual { get {} set {} values { fallback: Efl.Ui.Selectable; } }
Efl_Ui_Selectable *efl_ui_selectable_fallback_selection_get(const Eo *obj); void efl_ui_selectable_fallback_selection_set(Eo *obj, Efl_Ui_Selectable *fallback);