Description

Called when scene got focus

Since 1.22

Signature

scene,focus,in;

C information

C usage

static void
on_efl_canvas_scene_event_scene_focus_in(void *data, const Efl_Event *event)
{
    void info = event->info;
    Eo *obj = event->object;
    Data *d = data;
 
    /* event hander code */
}
 
static void
setup_event_handler(Eo *obj, Data *d)
{
    efl_event_callback_add(obj, EFL_CANVAS_SCENE_EVENT_SCENE_FOCUS_IN, on_efl_canvas_scene_event_scene_focus_in, d);
}