Event occurs once the main loop exits the idle state.
Since 1.22
idle,exit @restart;
EFL_LOOP_EVENT_IDLE_EXIT(void, @restart)
static void on_efl_loop_event_idle_exit(void *data, const Efl_Event *event) { void info = event->info; Eo *obj = event->object; Data *d = data; /* event hander code */ } static void setup_event_handler(Eo *obj, Data *d) { efl_event_callback_add(obj, EFL_LOOP_EVENT_IDLE_EXIT, on_efl_loop_event_idle_exit, d); }