Orientation for UI objects and layouts that can have multiple configurations.
Select among horizontal
or vertical
orientations (or use default
to let the object decide). Additionally, inverted
can be added to reverse the direction along the selected axis.
Not to be confused with Efl.Gfx.Image_Orientation which is for images and canvases. This enum is used to define how widgets should expand and orient themselves, not to rotate images.
See also Efl.Ui.Layout_Orientable.
Since 1.23
enum Efl.Ui.Layout_Orientation { default: 0, horizontal: 1, vertical: 2, axis_bitmask: 3, inverted: 4 }