Hints on the object's maximum size.
This is not a size enforcement in any way, it's just a hint that should be used whenever appropriate.
The object container is in charge of fetching this property and placing the object accordingly.
Values -1 will be treated as unset hint components, when queried by managers.
Since 1.22
@property hint_size_max @pure_virtual { get {} set {} values { sz: Eina.Size2D; } }
Eina_Size2D efl_gfx_hint_size_max_get(const Eo *obj); void efl_gfx_hint_size_max_set(Eo *obj, Eina_Size2D sz);