Efl.Input.Pointer.previous_position

Description

Position of the previous event, valid for move events.

Relative to the window. May be equal to Efl.Input.Pointer.position (by default).

This position, in integers, is an approximation of Efl.Input.Pointer.value.get(previous_x), Efl.Input.Pointer.value.get(previous_y). Use Efl.Input.Pointer.previous_position if you need simple pixel positions, but prefer the generic interface if you need precise coordinates.

Since 1.23

Values

  • pos - The position of the event, in pixels.

Signature

@property previous_position {
    get {}
    set {}
    values {
        pos: Eina.Position2D;
    }
}

C signature

Implemented by