Efl.Input.Pointer.value_has

Keys

  • key - Pressed key

Values

  • has - true if input value is valid, false otherwise


Signature

@property value_has @beta {
    get {
        keys {
            key: Efl.Input.Value;
        }
    }
    values {
        has: bool;
    }
}

C signature

Eina_Bool efl_input_pointer_value_has_get(const Eo *obj, Efl_Input_Value key);

Implemented by