Efl.Object.name

Description

The name of the object.

Every EFL object can have a name. Names may not contain the following characters: / ? * [ ] ! : Using any of these in a name will result in undefined behavior later on. An empty string is considered the same as a NULL string or no string for the name.

Since 1.22

Values

  • name - The name.

Signature

@property name {
    get {}
    set {}
    values {
        name: string;
    }
}

C signature

const char *efl_name_get(const Eo *obj);
void efl_name_set(Eo *obj, const char *name);

Implemented by