Set the minimum and maximum values for given range widget.

If the current value is less than min, it will be updated to min. If it is bigger then max, will be updated to max. The resulting value can be obtained with Efl.Ui.Range_Display.range_value.get.

The default minimum and maximum values may be different for each class.

maximum must be greater than minimum, otherwise behavior is undefined.

Since 1.23


  • min - The minimum value.
  • max - The maximum value.


@property range_limits @pure_virtual {
    get {}
    set {}
    values {
        min: double;
        max: double;

C signature

void efl_ui_range_limits_get(const Eo *obj, double *min, double *max);
void efl_ui_range_limits_set(Eo *obj, double min, double max);

Implemented by