Efl.Ui.Win.autohide

Description

Window's autohide state.

When closing the window in any way outside of the program control, like pressing the X button in the titlebar or using a command from the Window Manager, a "delete,request" signal is emitted to indicate that this event occurred and the developer can take any action, which may include, or not, destroying the window object.

When this property is set to true, the window will be automatically hidden when this event occurs, after the signal is emitted. If this property is false nothing will happen, beyond the event emission.

C applications can use this option along with the quit policy ELM_POLICY_QUIT_LAST_WINDOW_HIDDEN which allows exiting EFL's main loop when all the windows are hidden.

autodel and autohide are not mutually exclusive. The window will be deleted if both are set to true.

Since 1.22

Values

  • autohide - If true, the window will automatically hide itself when closed.

Signature

@property autohide @beta {
    get {}
    set {}
    values {
        autohide: bool;
    }
}

C signature

Eina_Bool efl_ui_win_autohide_get(const Eo *obj);
void efl_ui_win_autohide_set(Eo *obj, Eina_Bool autohide);

Implemented by