Efl.App (class)

Description

Object representing the application itself.

Since 1.22

Inheritance

Efl.Loop (class)Efl.Task (class)Efl.Loop_Consumer (class)Efl.Object (class)

Full hierarchy

Members

app_main (get) static

Efl_App *efl_app_main_get();


build_efl_version (get)

const Efl_Version efl_app_build_efl_version_get(const Eo *obj);


efl_version (get)

const Efl_Version efl_app_efl_version_get(const Eo *obj);


priority (get, set) [Overridden from Efl.Task]

The priority of this task.
Efl_Task_Priority efl_task_priority_get(const Eo *obj);
void efl_task_priority_set(Eo *obj, Efl_Task_Priority priority);


Inherited

Efl.Core.Command_Line
command (get)
command_access Get the accessor which enables access to each argument that got passed to this object.
command_array (set)
command_string (set)
Efl.Loop
begin Runs the application main loop.
constructor Implement this method to provide optional initialization code for your object.
destructor Implement this method to provide deinitialization code for your object if you need it.
end Request the task end (may send a signal or interrupt signal resulting in a terminate event being triggered in the target task loop).
idle A future promise that will be resolved from a clean main loop context as soon as the main loop is idle.
invalidate Implement this method to perform special actions when your object loses its parent, if you need to.
iterate Runs a single iteration of the main loop to process everything on the queue.
iterate_may_block Runs a single iteration of the main loop to process everything on the queue with block/non-blocking status.
job A future promise that will be resolved from a clean main loop context as soon as possible.
quit Quits the main loop once all the events currently on the queue have been processed.
run Actually run the task.
throttle (get, set) Slow down the loop execution by forcing sleep for a small period of time every time the loop iterates/loops.
protected set time (get, set) Retrieves the time at which the last loop stopped waiting for timeouts or events.
timeout A future promise that will be resolved from a clean main loop context after time seconds.
Efl.Loop_Consumer
future_rejected Creates a new future that is already rejected to a specified error using the Efl.Loop_Consumer.loop.get.
future_resolved Creates a new future that is already resolved to a value.
loop (get)
promise_new Create a new promise with the scheduler coming from the loop provided by this object.
Efl.Object
allow_parent_unref (get, set) Allow an object to be deleted by unref even if it has a parent.
children_iterator_new Get an iterator on all children.
comment (get, set) A human readable comment for the object.
composite_attach Make an object a composite object of another.
composite_detach Detach a composite object from another object.
composite_part_is Check if an object is part of a composite object.
debug_name_override Build a read-only name for this object used for debugging.
event_callback_forwarder_del Remove an event callback forwarder for a specified event and object.
event_callback_forwarder_priority_add Add an event callback forwarder that will make this object emit an event whenever another object (source) emits it. The event is said to be forwarded from source to this object.
event_callback_stop Stop the current callback call.
event_freeze Freeze events of this object.
event_freeze_count (get)
static event_global_freeze Globally freeze events for ALL EFL OBJECTS.
static event_global_freeze_count (get)
static event_global_thaw Globally thaw events for ALL EFL OBJECTS.
event_thaw Thaw events of object.
finalize Implement this method to finish the initialization of your object after all (if any) user-provided configuration methods have been executed.
finalized (get)
invalidated (get)
invalidating (get)
name (get, set) The name of the object.
name_find Find a child object with the given name and return it.
provider_find Searches upwards in the object tree for a provider which knows the given class/interface.
provider_register Will register a manager of a specific class to be answered by Efl.Object.provider_find.
provider_unregister Will unregister a manager of a specific class that was previously registered and answered by Efl.Object.provider_find.
Efl.Task
exit_code (get)
flags (get, set) Flags to further customize task's behavior.
parent (get, set) The parent of an object.

Events

pause

Called when the application is not going be displayed or otherwise used by a user for some time
EFL_APP_EVENT_PAUSE(void)


resume

Called before a window is rendered after a pause event
EFL_APP_EVENT_RESUME(void)


signal,hup

System specific, but on unix maps to SIGHUP signal to the process - only called on main loop object
EFL_APP_EVENT_SIGNAL_HUP(void)


signal,usr1

System specific, but on unix maps to SIGUSR1 signal to the process - only called on main loop object
EFL_APP_EVENT_SIGNAL_USR1(void)


signal,usr2

System specific, but on unix maps to SIGUSR2 signal to the process - only called on main loop object
EFL_APP_EVENT_SIGNAL_USR2(void)


standby

Called when the application's windows are all destroyed
EFL_APP_EVENT_STANDBY(void)


terminate

Called before starting the shutdown of the application
EFL_APP_EVENT_TERMINATE(void)


Inherited

Efl.Loop
arguments Event happens when args are provided to the loop by args_add().
idle Event occurs once the main loop is idle. If you keep listening on this event it may increase the burden on your CPU.
idle,enter Event occurs once the main loop enters the idle state.
idle,exit Event occurs once the main loop exits the idle state.
poll,high Event occurs multiple times per second. The exact tick is undefined and can be adjusted system-wide.
poll,low Event occurs multiple times every 15 minutes. The exact tick is undefined and can be adjusted system-wide.
poll,medium Event occurs multiple times per minute. The exact tick is undefined and can be adjusted system-wide.
quit Event occurs when the loop was requested to quit externally e.g. by a ctrl+c signal or a request from a parent loop/thread to have the child exit.
Efl.Object
del Object is being deleted. See Efl.Object.destructor.
destruct Object has been fully destroyed. It can not be used beyond this point. This event should only serve to clean up any reference you keep to the object.
invalidate Object is being invalidated and losing its parent. See Efl.Object.invalidate.
noref Object has lost its last reference, only parent relationship is keeping it alive. Advanced usage.
ownership,shared Object has acquired a second reference. It has multiple owners now. Triggered whenever increasing the refcount from one to two, it will not trigger by further increasing the refcount beyond two.
ownership,unique Object has lost a reference and only one is left. It has just one owner now. Triggered whenever the refcount goes from two to one.
Efl.Task
exit Called when the task exits. You can pick up any information you need at this point such as exit_code etc.