Efl.Canvas.Animation_Group.final_state_keep

Description

Keep final state property

Values

  • keep - true to keep final state, false otherwise.

Overridden from Efl.Canvas.Animation.final_state_keep (set).

Signature

@property final_state_keep {
    get {}
    set {}
    values {
        keep: bool;
    }
}

C signature

Eina_Bool efl_animation_final_state_keep_get(const Eo *obj);
void efl_animation_final_state_keep_set(Eo *obj, Eina_Bool keep);

Implemented by