Description

Frame loop modes

Fields

  • none - No looping order specified.
  • loop - Standard loop: 1->2->3->1->2->3->1
  • pingpong - Ping-pong bouncing loop: 1->2->3->2->1->2->3->1

Signature

enum Efl.Gfx.Frame_Controller_Loop_Hint {
    none: 0,
    loop: 1,
    pingpong: 2
}

C signature

typedef enum {
    EFL_GFX_FRAME_CONTROLLER_LOOP_HINT_NONE = 0,
    EFL_GFX_FRAME_CONTROLLER_LOOP_HINT_LOOP = 1,
    EFL_GFX_FRAME_CONTROLLER_LOOP_HINT_PINGPONG = 2
} Efl_Gfx_Frame_Controller_Loop_Hint;