An object that describes an low-level source of I/O to listen to for available data to be read or written, depending on the OS and data source type. When I/O becomes available various events are produced and the callbacks attached to them will be called.
active (get, set)
This sets what kind of I/O should be listened to only when using a fd or fd_file for the handler
Efl_Loop_Handler_Flags efl_loop_handler_active_get(const Eo *obj); void efl_loop_handler_active_set(Eo *obj, Efl_Loop_Handler_Flags flags);
Implement this method to provide optional initialization code for your object.
Efl_Object *efl_constructor(Eo *obj);
Implement this method to provide deinitialization code for your object if you need it.
void efl_destructor(Eo *obj);
fd (get, set)
Controls a file descriptor to listen to for I/O, which points to a data pipe such as a device, socket or pipe etc.
int efl_loop_handler_fd_get(const Eo *obj); void efl_loop_handler_fd_set(Eo *obj, int fd);
fd_file (get, set)
Controls a file descriptor to listen to for I/O that specifically points to a file in storage and not a device, socket or pipe etc.
int efl_loop_handler_fd_file_get(const Eo *obj); void efl_loop_handler_fd_file_set(Eo *obj, int fd);
Implement this method to finish the initialization of your object after all (if any) user-provided configuration methods have been executed.
Efl_Object *efl_finalize(Eo *obj);
The parent of an object.
Efl_Object *efl_parent_get(const Eo *obj); void efl_parent_set(Eo *obj, Efl_Object *parent);
win32 (get, set)
Controls a windows win32 object handle to listen to for I/O. When it becomes available for any data the read event will be produced.
void *efl_loop_handler_win32_get(const Eo *obj); void efl_loop_handler_win32_set(Eo *obj, void *handle);
|allow_parent_unref (get, set)||Allow an object to be deleted by unref even if it has a parent.|
|children_iterator_new||Get an iterator on all children.|
|comment (get, set)||A human readable comment for the object.|
|composite_attach||Make an object a composite object of another.|
|composite_detach||Detach a composite object from another object.|
|composite_part_is||Check if an object is part of a composite object.|
|debug_name_override||Build a read-only name for this object used for debugging.|
|event_callback_forwarder_del||Remove an event callback forwarder for a specified event and object.|
|event_callback_forwarder_priority_add|| Add an event callback forwarder that will make this object emit an event whenever another object (
|event_callback_stop||Stop the current callback call.|
|event_freeze||Freeze events of this object.|
| ||event_global_freeze||Globally freeze events for ALL EFL OBJECTS.|
| ||event_global_freeze_count (get)|
| ||event_global_thaw||Globally thaw events for ALL EFL OBJECTS.|
|event_thaw||Thaw events of object.|
|invalidate||Implement this method to perform special actions when your object loses its parent, if you need to.|
|name (get, set)||The name of the object.|
|name_find||Find a child object with the given name and return it.|
|provider_find||Searches upwards in the object tree for a provider which knows the given class/interface.|
|provider_register||Will register a manager of a specific class to be answered by Efl.Object.provider_find.|
|provider_unregister||Will unregister a manager of a specific class that was previously registered and answered by Efl.Object.provider_find.|
Called when buffered data already read from the descriptor should be processed.
Called when a error occurrs on the descriptor.
Called when preparing a descriptor for listening.
Called when a read occurs on the descriptor.
Called when a write occurs on the descriptor.
|del||Object is being deleted. See Efl.Object.destructor.|
|destruct||Object has been fully destroyed. It can not be used beyond this point. This event should only serve to clean up any reference you keep to the object.|
|invalidate||Object is being invalidated and losing its parent. See Efl.Object.invalidate.|
|noref||Object has lost its last reference, only parent relationship is keeping it alive. Advanced usage.|
|ownership,shared||Object has acquired a second reference. It has multiple owners now. Triggered whenever increasing the refcount from one to two, it will not trigger by further increasing the refcount beyond two.|
|ownership,unique||Object has lost a reference and only one is left. It has just one owner now. Triggered whenever the refcount goes from two to one.|