No description supplied.
true
if to make the object visible, false
otherwiseOverridden from Efl.Gfx.Entity.visible (set).
@property visible @pure_virtual { get {} set {} values { v: bool; } }
Eina_Bool efl_gfx_entity_visible_get(const Eo *obj); void efl_gfx_entity_visible_set(Eo *obj, Eina_Bool v);