A pressed
event occurred over an item.
item,pressed: Efl.Ui.Item_Clickable_Pressed;
EFL_UI_EVENT_ITEM_PRESSED(Efl_Ui_Item_Clickable_Pressed)
static void on_efl_ui_event_item_pressed(void *data, const Efl_Event *event) { Efl_Ui_Item_Clickable_Pressed info = event->info; Eo *obj = event->object; Data *d = data; /* event hander code */ } static void setup_event_handler(Eo *obj, Data *d) { efl_event_callback_add(obj, EFL_UI_EVENT_ITEM_PRESSED, on_efl_ui_event_item_pressed, d); }