Requests this object to update its text strings for the current locale.
Currently strings are translated with dgettext
, so support for this function may depend on the platform. It is up to the application to provide its own translation data.
This function is a hook meant to be implemented by any object that supports translation. This can be called whenever a new object is created or when the current locale changes, for instance. This should only trigger further calls to Efl.Ui.L10n.translation_update to children objects.
translation_update @protected @pure_virtual {}
void efl_ui_l10n_translation_update(Eo *obj);