Called when selection is changed
selection,changed;
EFL_UI_EVENT_SELECTION_CHANGED(void)
static void on_efl_ui_event_selection_changed(void *data, const Efl_Event *event) { void info = event->info; Eo *obj = event->object; Data *d = data; /* event hander code */ } static void setup_event_handler(Eo *obj, Data *d) { efl_event_callback_add(obj, EFL_UI_EVENT_SELECTION_CHANGED, on_efl_ui_event_selection_changed, d); }