Blending function
Since 1.14
enum Evas.Canvas3D.Blend_Func { zero: 0, one, src_color, one_minus_src_color, dst_color, one_minus_dst_color, src_alpha, one_minus_src_alpha, dst_alpha, one_minus_dst_alpha, constant_color, one_minus_constant_color, constant_alpha, one_minus_constant_alpha, src_alpha_saturate }
typedef enum { EVAS_CANVAS3D_BLEND_FUNC_ZERO = 0, EVAS_CANVAS3D_BLEND_FUNC_ONE, EVAS_CANVAS3D_BLEND_FUNC_SRC_COLOR, EVAS_CANVAS3D_BLEND_FUNC_ONE_MINUS_SRC_COLOR, EVAS_CANVAS3D_BLEND_FUNC_DST_COLOR, EVAS_CANVAS3D_BLEND_FUNC_ONE_MINUS_DST_COLOR, EVAS_CANVAS3D_BLEND_FUNC_SRC_ALPHA, EVAS_CANVAS3D_BLEND_FUNC_ONE_MINUS_SRC_ALPHA, EVAS_CANVAS3D_BLEND_FUNC_DST_ALPHA, EVAS_CANVAS3D_BLEND_FUNC_ONE_MINUS_DST_ALPHA, EVAS_CANVAS3D_BLEND_FUNC_CONSTANT_COLOR, EVAS_CANVAS3D_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR, EVAS_CANVAS3D_BLEND_FUNC_CONSTANT_ALPHA, EVAS_CANVAS3D_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA, EVAS_CANVAS3D_BLEND_FUNC_SRC_ALPHA_SATURATE } Evas_Canvas3D_Blend_Func;