Render mode to be used for compositing the Evas object.

Only two modes are supported: - Efl.Gfx.Render_Op.blend means the object will be merged on top of objects below it using simple alpha compositing. - Efl.Gfx.Render_Op.copy means this object's pixels will replace everything that is below, making this object opaque.

Please do not assume that Efl.Gfx.Render_Op.copy mode can be used to "poke" holes in a window (to see through it), as only the compositor can ensure that. Copy mode should only be used with otherwise opaque widgets or inside non-window surfaces (e.g. a transparent background inside a buffer canvas).

Since 1.22


  • render_op - Blend or copy.


@property render_op {
    get {}
    set {}
    values {
        render_op: Efl.Gfx.Render_Op;

C signature

Implemented by