# Efl.Gfx.Mapping.mapping_smooth

## Description

Smoothing state for map rendering.

This sets smoothing for map rendering. If the object is a type that has its own smoothing settings, then both the smooth settings for this object and the map must be turned off. By default smooth maps are enabled.

Since 1.22

## Values

• smooth - `true` by default.

## Signature

```@property mapping_smooth {
get {}
set {}
values {
smooth: bool;
}
}```

## C signature

```Eina_Bool efl_gfx_mapping_smooth_get(const Eo *obj);
void efl_gfx_mapping_smooth_set(Eo *obj, Eina_Bool smooth);```