Description

true if the key is down, false if it is released.

Since 1.18

Values

  • val - true if the key is pressed, false otherwise

Signature

@property pressed {
    get {
        values {
            val: bool;
        }
    }
    set {
        values {
            val: bool;
        }
    }
}

C signature

Eina_Bool efl_input_key_pressed_get(const Eo *obj);
void efl_input_key_pressed_set(Eo *obj, Eina_Bool val);

Implemented by

  • Efl.Input.Key.pressed