Efl.Input.State.lock_enabled

Keys

  • lock - The lock key to test.
  • seat - The seat device, may be null

Values

  • is_set - true if the key lock is on.


Signature

@property lock_enabled @beta @pure_virtual {
    get {
        keys {
            lock: Efl.Input.Lock;
            seat: const(Efl.Input.Device) @optional;
        }
    }
    values {
        is_set: bool;
    }
}

C signature

Eina_Bool efl_input_lock_enabled_get(const Eo *obj, Efl_Input_Lock lock, const Efl_Input_Device *seat);

Implemented by