Graphics buffer access mode
enum Efl.Gfx.Buffer_Access_Mode { none: 0, read: 1, write: 2, cow: 4 }
typedef enum { EFL_GFX_BUFFER_ACCESS_MODE_NONE = 0, EFL_GFX_BUFFER_ACCESS_MODE_READ = 1, EFL_GFX_BUFFER_ACCESS_MODE_WRITE = 2, EFL_GFX_BUFFER_ACCESS_MODE_COW = 4 } Efl_Gfx_Buffer_Access_Mode;