This programming guide demonstrates the steps to write a basic EDC file, which can be used to apply a theme to an EFL application. You will learn about parts positioning and resizing as well as part animations.
Add a new part to the parts block.
Set the visible property to 0.
Create a program with the action
STATE_SET "end_state" 0.0; and a target with the name of the part. You can also set a non-default transition.
When defining the second description, inherit from the first part in order to re-use the values which are already defined.
The after property of the program block is used to trigger another program after the animation is done. It can be used to trigger another animation or to emit a signal to the C part of the program.
items: "texts" "text_part_1 text_part_2"; items: "icons" "image_part_1 image_part_2";
On the C side, the
content_get callback are called respectively with
|Edje Basics||Edje Nested Part (hierarchy)||Swallow||Swallow 2||Edje Text||Table|
|Edje Color Class||Edje Signals and Messages||Box - basic usage||Box - custom layout||Draggable Parts||Perspective|
|Edje Animations||Multisense||Edje basics 2||Edge Signals 2||Edje Animations 2|