Index of the current frame of an animated object.
Ranges from 1 to Efl.Gfx.Frame_Controller.frame_count. Valid only if Efl.Gfx.Frame_Controller.animated is true
.
@property frame @pure_virtual { get {} set { return: bool; } values { frame_index: int; } }
int efl_gfx_frame_controller_frame_get(const Eo *obj); Eina_Bool efl_gfx_frame_controller_frame_set(Eo *obj, int frame_index);