Returns whenever the socket is connected or not.
Whenever this property becomes true the "connected" event should be dispatched.
true
if the socket is connected, false
otherwiseOverridden from Efl.Net.Dialer.connected (get, set).
@property connected @pure_virtual { get {} set @protected {} values { connected: bool; } }
Eina_Bool efl_net_dialer_connected_get(const Eo *obj); void efl_net_dialer_connected_set(Eo *obj, Eina_Bool connected);