This will listen to the standard "click" events on a theme and emit the appropriate events through the Efl.Input.Clickable interface.
Using these methods widgets do not need to listen to the theme signals. This class does it and calls the correct clickable functions.
This handles theme signals "efl,action,press", "efl,action,unpress" and "efl,action,mouse_out", and the Efl.Input.Interface.pointer,move event.
bind_clickable_to_theme @static { params { @in object: Efl.Canvas.Layout; @in clickable: Efl.Input.Clickable; } }
void efl_ui_action_connector_bind_clickable_to_theme(Efl_Canvas_Layout *object, Efl_Input_Clickable *clickable);