called when the drag object dropped on this object
drag,drop: Efl.Ui.Selection_Data;
EFL_UI_DND_EVENT_DRAG_DROP(Efl_Ui_Selection_Data)
static void on_efl_ui_dnd_event_drag_drop(void *data, const Efl_Event *event) { Efl_Ui_Selection_Data info = event->info; Eo *obj = event->object; Data *d = data; /* event hander code */ } static void setup_event_handler(Eo *obj, Data *d) { efl_event_callback_add(obj, EFL_UI_DND_EVENT_DRAG_DROP, on_efl_ui_dnd_event_drag_drop, d); }