called when the drag object enters this object
drag,enter;
EFL_UI_DND_EVENT_DRAG_ENTER(void)
static void on_efl_ui_dnd_event_drag_enter(void *data, const Efl_Event *event) { void info = event->info; Eo *obj = event->object; Data *d = data; /* event hander code */ } static void setup_event_handler(Eo *obj, Data *d) { efl_event_callback_add(obj, EFL_UI_DND_EVENT_DRAG_ENTER, on_efl_ui_dnd_event_drag_enter, d); }