Position of the content inside the Pan widget.
Setting the position to Efl.Ui.Pan.pan_position_min makes the upper left corner of the content visible. Setting the position to Efl.Ui.Pan.pan_position_max makes the lower right corner of the content visible. Values outside this range are valid and make the background show.
Overridden from Efl.Ui.Pan.pan_position (get, set).
@property pan_position { get {} set {} values { position: Eina.Position2D; } }
Eina_Position2D efl_ui_pan_position_get(const Eo *obj); void efl_ui_pan_position_set(Eo *obj, Eina_Position2D position);