The factory that provides item in the text e.g. "emoticon/happy" or "href=file://image.jpg" etc.
@property item_factory { get {} set {} values { item_factory: Efl.Canvas.Text_Factory; } }
Efl_Canvas_Text_Factory *efl_ui_text_item_factory_get(const Eo *obj); void efl_ui_text_item_factory_set(Eo *obj, Efl_Canvas_Text_Factory *item_factory);