Mesh primitive
Since 1.12
enum Evas.Canvas3D.Mesh_Primitive { none: 0, square, cube, cylinder, cone, sphere, torus, surface, terrain, count }
typedef enum { EVAS_CANVAS3D_MESH_PRIMITIVE_NONE = 0, EVAS_CANVAS3D_MESH_PRIMITIVE_SQUARE, EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE, EVAS_CANVAS3D_MESH_PRIMITIVE_CYLINDER, EVAS_CANVAS3D_MESH_PRIMITIVE_CONE, EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE, EVAS_CANVAS3D_MESH_PRIMITIVE_TORUS, EVAS_CANVAS3D_MESH_PRIMITIVE_SURFACE, EVAS_CANVAS3D_MESH_PRIMITIVE_TERRAIN, EVAS_CANVAS3D_MESH_PRIMITIVE_COUNT } Evas_Canvas3D_Mesh_Primitive;