Set the minimum and maximum values for given range widget.
If the current value is less than min
, it will be updated to min
. If it is bigger then max
, will be updated to max
. The resulting value can be obtained with Efl.Ui.Range_Display.range_value.get.
The default minimum and maximum values may be different for each class.
Since 1.23
@property range_limits @pure_virtual { get {} set {} values { min: double; max: double; } }
void efl_ui_range_limits_get(const Eo *obj, double *min, double *max); void efl_ui_range_limits_set(Eo *obj, double min, double max);