Freezes scrolling movement (by input of a user). Unlike Efl.Ui.Scrollable.movement_block, this property freezes bidirectionally. If you want to freeze in only one direction, see Efl.Ui.Scrollable.movement_block.
Since 1.23
true
if freeze.@property scroll_freeze @pure_virtual { get {} set {} values { freeze: bool; } }
Eina_Bool efl_ui_scrollable_scroll_freeze_get(const Eo *obj); void efl_ui_scrollable_scroll_freeze_set(Eo *obj, Eina_Bool freeze);