Control the direction of a given widget.
Use this function to change how your widget is to be disposed: vertically or horizontally or inverted vertically or inverted horizontally.
Mirroring as defined in Efl.Ui.I18n can invert the horizontal
direction: it is ltr
by default, but becomes rtl
if the object is mirrored.
Overridden from Efl.Ui.Layout_Orientable.orientation (get, set).
@property orientation @pure_virtual { get {} set {} values { dir: Efl.Ui.Layout_Orientation; } }
Efl_Ui_Layout_Orientation efl_ui_layout_orientation_get(const Eo *obj); void efl_ui_layout_orientation_set(Eo *obj, Efl_Ui_Layout_Orientation dir);