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Navigation

  • Developing with EFL
    • Using Legacy and Unified together
    • Debugging EFL Apps
  • Setting Up EFL
  • Tutorials: Legacy API
  • Tutorials: Unified C API
  • Tutorials: Unified C# API
  • Programming Guides: Legacy API
  • Programming Guides: Unified C API
  • Programming Guides: Unified C# API
  • Reference Guide: Legacy API
  • Reference Guide: Unified C API
  • Reference Guide: Unified C# API 🌐
  • Developing with EFL
    • Using Legacy and Unified together
    • Debugging EFL Apps
      • Recompiling with Debug Symbols
      • Log Levels
      • Debugging EFL C Apps
        • With GDB
        • With Valgrind
        • With Clouseau
        • Remotely
  • Setting Up EFL
    • C Dev Environment
    • C# Dev Environment
  • Tutorials: Legacy API
  • Tutorials: Unified C API
    • Hello World
    • Hello World GUI
    • EO Objects
    • EO Reference Counting
    • EO Classes
    • EO Inheritance
    • EO Multiple Inheritance
    • Lifecycle Management
  • Tutorials: Unified C# API
    • Hello World C#
    • Graphical Hello World C#
    • Simple Text Editor C#
  • Programming Guides: Legacy API
  • Programming Guides: Unified C API
    • Eina
      • Iterator Functions
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        • String Tool
        • Memory Pool
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    • Main Loop
    • I/O
    • Events
    • UI Sizing
    • UI Focus
    • Legacy Porting Guide
  • Programming Guides: Unified C# API
    • Main Loop
    • Events
    • Eina Values
    • UI Sizing
    • UI Focus
  • Reference Guide: Legacy API
  • Reference Guide: Unified C API
  • Reference Guide: Unified C# API 🌐