A Windows NamedPipe server.
The Efl.Net.Server.serve method calls CreateNamedPipe() directly, so the path will be accessed and created in that method. If the created socket must be subject to some special mode or user, change before executing said method.
⇒ Efl.Loop_Consumer (class) ⇒ Efl.Object (class)
address (get, set) protected set
[Overridden from Efl.Net.Server]
The address to which the server is bound.
const char *efl_net_server_address_get(const Eo *obj); void efl_net_server_address_set(Eo *obj, const char *address);
allow_remote (get, set)
If server allows remote (different machine) clients.
Eina_Bool efl_net_server_windows_allow_remote_get(const Eo *obj); void efl_net_server_windows_allow_remote_set(Eo *obj, Eina_Bool allow_remote);
clients_count (get, set) protected set
[Overridden from Efl.Net.Server]
Number of concurrent clients accepted by the server.
unsigned int efl_net_server_clients_count_get(const Eo *obj); void efl_net_server_clients_count_set(Eo *obj, unsigned int count);
clients_limit (get, set) [Overridden from Efl.Net.Server]
Number of maximum concurrent clients allowed by the server.
void efl_net_server_clients_limit_get(const Eo *obj, unsigned int *limit, Eina_Bool *reject_excess); void efl_net_server_clients_limit_set(Eo *obj, unsigned int limit, Eina_Bool reject_excess);
constructor [Overridden from Efl.Object]
Implement this method to provide optional initialization code for your object.
Efl_Object *efl_constructor(Eo *obj);
destructor [Overridden from Efl.Object]
Implement this method to provide deinitialization code for your object if you need it.
void efl_destructor(Eo *obj);
invalidate [Overridden from Efl.Object]
Implement this method to perform special actions when your object loses its parent, if you need to.
void efl_invalidate(Eo *obj);
serve [Overridden from Efl.Net.Server]
address parameter will have "\\.\pipe\" prepended
Eina_Error efl_net_server_serve(Eo *obj, const char *address);
serving (get, set) protected set
[Overridden from Efl.Net.Server]
Returns whenever the server is ready to accept clients or not.
Eina_Bool efl_net_server_serving_get(const Eo *obj); void efl_net_server_serving_set(Eo *obj, Eina_Bool serving);
client_announce protected
[Overridden from Efl.Net.Server]
Implementions should call this method to announce new clients.
Eina_Bool efl_net_server_client_announce(Eo *obj, Efl_Net_Socket *client);
Efl.Loop_Consumer | ||
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future_rejected | Creates a new future that is already rejected to a specified error using the Efl.Loop_Consumer.loop.get. | |
future_resolved | Creates a new future that is already resolved to a value. | |
loop (get) | ||
parent (get, set) | The parent of an object. | |
promise_new | Create a new promise with the scheduler coming from the loop provided by this object. | |
Efl.Object | ||
allow_parent_unref (get, set) | Allow an object to be deleted by unref even if it has a parent. | |
children_iterator_new | Get an iterator on all children. | |
comment (get, set) | A human readable comment for the object. | |
composite_attach | Make an object a composite object of another. | |
composite_detach | Detach a composite object from another object. | |
composite_part_is | Check if an object is part of a composite object. | |
debug_name_override | Build a read-only name for this object used for debugging. | |
event_callback_forwarder_del | Remove an event callback forwarder for a specified event and object. | |
event_callback_forwarder_priority_add | Add an event callback forwarder that will make this object emit an event whenever another object (source ) emits it. The event is said to be forwarded from source to this object. |
|
event_callback_stop | Stop the current callback call. | |
event_freeze | Freeze events of this object. | |
event_freeze_count (get) | ||
static | event_global_freeze | Globally freeze events for ALL EFL OBJECTS. |
static | event_global_freeze_count (get) | |
static | event_global_thaw | Globally thaw events for ALL EFL OBJECTS. |
event_thaw | Thaw events of object. | |
finalize | Implement this method to finish the initialization of your object after all (if any) user-provided configuration methods have been executed. | |
finalized (get) | ||
invalidated (get) | ||
invalidating (get) | ||
name (get, set) | The name of the object. | |
name_find | Find a child object with the given name and return it. | |
provider_find | Searches upwards in the object tree for a provider which knows the given class/interface. | |
provider_register | Will register a manager of a specific class to be answered by Efl.Object.provider_find. | |
provider_unregister | Will unregister a manager of a specific class that was previously registered and answered by Efl.Object.provider_find. |
Efl.Net.Server | ||
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client,add | A new client socket has been created. | |
client,rejected | Notifies a client was rejected due excess, see Efl.Net.Server.clients_limit. | |
server,error | An error has occurred and the server needs to be stopped. | |
serving | Notifies the server is ready to accept clients. See property Efl.Net.Server.serving | |
Efl.Object | ||
del | Object is being deleted. See Efl.Object.destructor. | |
destruct | Object has been fully destroyed. It can not be used beyond this point. This event should only serve to clean up any reference you keep to the object. | |
invalidate | Object is being invalidated and losing its parent. See Efl.Object.invalidate. | |
noref | Object has lost its last reference, only parent relationship is keeping it alive. Advanced usage. | |
ownership,shared | Object has acquired a second reference. It has multiple owners now. Triggered whenever increasing the refcount from one to two, it will not trigger by further increasing the refcount beyond two. | |
ownership,unique | Object has lost a reference and only one is left. It has just one owner now. Triggered whenever the refcount goes from two to one. |