Efl UI image class
When loading images from a file, the Efl.File.key property can be used to access different streams. For example, when accessing Evas image caches.
Dimensions of this image's border, a region that does not scale with the center area.
void efl_gfx_image_border_insets_get(const Eo *obj, int *l, int *r, int *t, int *b); void efl_gfx_image_border_insets_set(Eo *obj, int l, int r, int t, int b);
Scaling factor applied to the image borders.
double efl_gfx_image_border_insets_scale_get(const Eo *obj); void efl_gfx_image_border_insets_scale_set(Eo *obj, double scale);
Whether this object updates its size hints automatically.
Eina_Bool efl_layout_calc_auto_update_hints_get(const Eo *obj); void efl_layout_calc_auto_update_hints_set(Eo *obj, Eina_Bool update);
Freezes the layout object.
int efl_layout_calc_freeze(Eo *obj);
Calculates the geometry of the region, relative to a given layout object's area, occupied by all parts in the object.
Eina_Rect efl_layout_calc_parts_extends(Eo *obj);
Calculates the minimum required size for a given layout object.
Eina_Size2D efl_layout_calc_size_min(Eo *obj, Eina_Size2D restricted);
Thaws the layout object.
int efl_layout_calc_thaw(Eo *obj);
true, the image may be scaled to a smaller size. If
false, the image will never be resized smaller than its native size.
Eina_Bool efl_gfx_image_can_downscale_get(const Eo *obj); void efl_gfx_image_can_downscale_set(Eo *obj, Eina_Bool downscale);
true, the image may be scaled to a larger size. If
false, the image will never be resized larger than its native size.
Eina_Bool efl_gfx_image_can_upscale_get(const Eo *obj); void efl_gfx_image_can_upscale_set(Eo *obj, Eina_Bool upscale);
Specifies how the center part of the object (not the borders) should be drawn when EFL is rendering it.
Efl_Gfx_Center_Fill_Mode efl_gfx_image_center_fill_mode_get(const Eo *obj); void efl_gfx_image_center_fill_mode_set(Eo *obj, Efl_Gfx_Center_Fill_Mode fill);
Clip one object to another.
Efl_Canvas_Object *efl_canvas_object_clipper_get(const Eo *obj); void efl_canvas_object_clipper_set(Eo *obj, Efl_Canvas_Object *clipper);
void efl_gfx_color_get(const Eo *obj, int *r, int *g, int *b, int *a); void efl_gfx_color_set(Eo *obj, int r, int g, int b, int a);
Implement this method to provide optional initialization code for your object.
Efl_Object *efl_constructor(Eo *obj);
This property determines how contents will be aligned within a container if there is unused space.
void efl_gfx_arrangement_content_align_get(const Eo *obj, double *align_horiz, double *align_vert); void efl_gfx_arrangement_content_align_set(Eo *obj, double align_horiz, double align_vert);
Content hint setting for the image. These hints might be used by EFL to enable optimizations.
Efl_Gfx_Image_Content_Hint efl_gfx_image_content_hint_get(const Eo *obj); void efl_gfx_image_content_hint_set(Eo *obj, Efl_Gfx_Image_Content_Hint hint);
Eina_Rect efl_gfx_image_content_region_get(const Eo *obj);
Control whether the object's content is changed by drag and drop.
Eina_Bool efl_ui_draggable_drag_target_get(const Eo *obj); void efl_ui_draggable_drag_target_set(Eo *obj, Eina_Bool set);
const char *efl_layout_group_data_get(const Eo *obj, const char *key);
Set a canvas object as a member of a given group (or smart object).
void efl_canvas_group_member_add(Eo *obj, Efl_Canvas_Object *sub_obj);
Eina_Size2D efl_layout_group_size_max_get(const Eo *obj);
Eina_Size2D efl_layout_group_size_min_get(const Eo *obj);
icon (get, set)
The image name, using icon standards names.
const char *efl_ui_image_icon_get(const Eo *obj); Eina_Bool efl_ui_image_icon_set(Eo *obj, const char *name);
Eina_Error efl_gfx_image_load_error_get(const Eo *obj);
Control the orientation (rotation and flipping) of a visual object.
Efl_Gfx_Image_Orientation efl_gfx_image_orientation_get(const Eo *obj); void efl_gfx_image_orientation_set(Eo *obj, Efl_Gfx_Image_Orientation dir);
Eina_Size2D efl_gfx_image_size_get(const Eo *obj);
Implement this method to perform special actions when your object loses its parent, if you need to.
void efl_invalidate(Eo *obj);
Eina_Error efl_file_load(Eo *obj);
Cancel preloading an image object's image data in the background.
void efl_gfx_image_load_controller_load_async_cancel(Eo *obj);
Begin preloading an image object's image data in the background.
void efl_gfx_image_load_controller_load_async_start(Eo *obj);
The DPI resolution of an image object's source image.
double efl_gfx_image_load_controller_load_dpi_get(const Eo *obj); void efl_gfx_image_load_controller_load_dpi_set(Eo *obj, double dpi);
Defines whether the orientation information in the image file should be honored.
Eina_Bool efl_gfx_image_load_controller_load_orientation_get(const Eo *obj); void efl_gfx_image_load_controller_load_orientation_set(Eo *obj, Eina_Bool enable);
Inform a given image object to load a selective region of its source image.
Eina_Rect efl_gfx_image_load_controller_load_region_get(const Eo *obj); void efl_gfx_image_load_controller_load_region_set(Eo *obj, Eina_Rect region);
Eina_Bool efl_gfx_image_load_controller_load_region_support_get(const Eo *obj);
The scale down factor is a divider on the original image size.
int efl_gfx_image_load_controller_load_scale_down_get(const Eo *obj); void efl_gfx_image_load_controller_load_scale_down_set(Eo *obj, int div);
The load size of an image.
Eina_Size2D efl_gfx_image_load_controller_load_size_get(const Eo *obj); void efl_gfx_image_load_controller_load_size_set(Eo *obj, Eina_Size2D size);
Initial load should skip header check and leave it all to data load.
Eina_Bool efl_gfx_image_load_controller_load_skip_header_get(const Eo *obj); void efl_gfx_image_load_controller_load_skip_header_set(Eo *obj, Eina_Bool skip);
Sends an (Edje) message to a given Edje object
void efl_layout_signal_message_send(Eo *obj, int id, const Eina_Value msg);
Eina_Bool efl_layout_group_part_exist_get(const Eo *obj, const char *part);
Pause state of the media file.
Eina_Bool efl_player_paused_get(const Eo *obj); Eina_Bool efl_player_paused_set(Eo *obj, Eina_Bool paused);
Eina_Bool efl_playable_get(const Eo *obj);
Position in the media file.
double efl_player_playback_position_get(const Eo *obj); void efl_player_playback_position_set(Eo *obj, double sec);
double efl_player_playback_progress_get(const Eo *obj);
Control the playback speed of the media file.
double efl_player_playback_speed_get(const Eo *obj); void efl_player_playback_speed_set(Eo *obj, double speed);
Playback state of the media file.
Eina_Bool efl_player_playing_get(const Eo *obj); Eina_Bool efl_player_playing_set(Eo *obj, Eina_Bool playing);
The 2D position of a canvas object.
Eina_Position2D efl_gfx_entity_position_get(const Eo *obj); void efl_gfx_entity_position_set(Eo *obj, Eina_Position2D pos);
bind property data with the given key string. when the data is ready or changed, bind the data to the key action and process promised work.
Eina_Error efl_ui_property_bind(Eo *obj, const char *key, const char *property);
double efl_gfx_image_ratio_get(const Eo *obj);
The scale hint of a given image of the canvas.
Efl_Gfx_Image_Scale_Hint efl_gfx_image_scale_hint_get(const Eo *obj); void efl_gfx_image_scale_hint_set(Eo *obj, Efl_Gfx_Image_Scale_Hint hint);
Determine how the image is scaled at render time.
Efl_Gfx_Image_Scale_Method efl_gfx_image_scale_method_get(const Eo *obj); void efl_gfx_image_scale_method_set(Eo *obj, Efl_Gfx_Image_Scale_Method scale_method);
Adds a callback for an arriving Edje signal, emitted by a given Edje object.
Eina_Bool efl_layout_signal_callback_add(Eo *obj, const char *emission, const char *source, EflLayoutSignalCb func);
Removes a signal-triggered callback from an object.
Eina_Bool efl_layout_signal_callback_del(Eo *obj, const char *emission, const char *source, EflLayoutSignalCb func);
Sends/emits an Edje signal to this layout.
void efl_layout_signal_emit(Eo *obj, const char *emission, const char *source);
Processes an object's messages and signals queue.
void efl_layout_signal_process(Eo *obj, Eina_Bool recurse);
The 2D size of a canvas object.
Eina_Size2D efl_gfx_entity_size_get(const Eo *obj); void efl_gfx_entity_size_set(Eo *obj, Eina_Size2D size);
Whether to use high-quality image scaling algorithm for this image.
Eina_Bool efl_gfx_image_smooth_scale_get(const Eo *obj); void efl_gfx_image_smooth_scale_set(Eo *obj, Eina_Bool smooth_scale);
This property defines the stretchable pixels region of an image.
void efl_gfx_image_stretch_region_get(const Eo *obj, Eina_Iterator **horizontal, Eina_Iterator **vertical); Eina_Error efl_gfx_image_stretch_region_set(Eo *obj, Eina_Iterator *horizontal, Eina_Iterator *vertical);
Perform all necessary operations to unload file data from the object.
void efl_file_unload(Eo *obj);
The dimensions of this object's viewport.
Eina_Size2D efl_gfx_view_size_get(const Eo *obj); void efl_gfx_view_size_set(Eo *obj, Eina_Size2D size);
The visibility of a canvas object.
Eina_Bool efl_gfx_entity_visible_get(const Eo *obj); void efl_gfx_entity_visible_set(Eo *obj, Eina_Bool v);
Forces a Size/Geometry calculation.
void efl_layout_calc_force(Eo *obj);
const Efl_Access_Action_Data *efl_access_widget_action_elm_actions_get(const Eo *obj);
Geometry of accessible widget.
Eina_Rect efl_access_component_extents_get(const Eo *obj, Eina_Bool screen_coords); Eina_Bool efl_access_component_extents_set(Eo *obj, Eina_Bool screen_coords, Eina_Rect rect);
Virtual function called when the widget needs to re-apply its theme.
Eina_Error efl_ui_widget_theme_apply(Eo *obj);
Virtual function handling input events on the widget.
Eina_Bool efl_ui_widget_input_event_handler(Eo *obj, const Efl_Event *eo_event, Efl_Canvas_Object *source);
| ||action_localized_name (get)|
| ||accessible_at_point_get||Gets top component object occupying space at given coordinates.|
| ||contains||Contains accessible widget|
| ||screen_position (get, set)||Position of accessible widget.|
| ||z_order (get)|
| ||access_root (get)|
|access_type (get, set)||Type of accessibility object|
|attribute_append||Add key-value pair identifying object extra attributes|
|attribute_del||delete key-value pair identifying object extra attributes when key is given|
|attributes_clear||Removes all attributes in accessible object.|
|description (get, set)||Contextual information about object.|
|relationship_append||Defines the relationship between two accessible objects.|
|relationship_remove||Removes the relationship between two accessible objects.|
|relationships_clear||Removes all relationships in accessible object.|
|role (get, set)||The role of the object in accessibility domain.|
|translation_domain (get, set)||The translation domain of "name" and "description" properties.|
| ||event_emit||Emit event|
| ||event_handler_add||Register accessibility event listener|
| ||event_handler_del||Deregister accessibility event listener|
| ||index_in_parent (get)|
| ||localized_role_name (get)|
| ||reading_info_type (get, set)||Reading information of an accessible object.|
| ||relations_get||Gets an all relations between accessible object and other accessible objects.|
| ||role_name (get)|
| ||action_description (get, set)||Action description for given id|
| ||action_do||Performs action on given widget.|
| ||action_keybinding_get||Gets configured keybinding for specific action and widget.|
| ||action_name (get)|
| ||actions (get)|
|group_change||Marks the object as dirty.|
|group_member_is||Finds out if a given object is a member of this group.|
|group_members_iterate||Returns an iterator over the children of this object, which are canvas objects.|
|group_need_recalculate (get, set)||Indicates that the group's layout needs to be recalculated.|
|paragraph_direction (get, set)|| This handles text paragraph direction of the given object. Even if the given object is not textblock or text, its smart child objects can inherit the paragraph direction from the given object. The default paragraph direction is
| ||group_clipper (get)|
|anti_alias (get, set)||Whether or not the given Evas object is to be drawn anti-aliased.|
|clipped_objects_count|| Returns the number of objects clipped by
|event_freeze||Freeze events of this object.|
|event_thaw||Thaw events of object.|
|geometry (get, set)||Rectangular geometry that combines both position and size.|
|gesture_manager_get||Returns current canvas's gesture manager|
|has_fixed_size (get, set)||A hint for an object that its size will not change.|
|hint_align (get, set)||Hints for an object's alignment.|
|hint_aspect (get, set)||Defines the aspect ratio to respect when scaling this object.|
|hint_fill (get, set)||Hints for an object's fill property that used to specify "justify" or "fill" by some users. Efl.Gfx.Hint.hint_fill specify whether to fill the space inside the boundaries of a container/manager.|
|hint_margin (get, set)||Hints for an object's margin or padding space.|
|hint_size_max (get, set)||Hints on the object's maximum size.|
|hint_size_min (get, set)||Hints on the object's minimum size.|
| ||hint_size_restricted_max (get, set)||Internal hints for an object's maximum size.|
| ||hint_size_restricted_min (get, set)||Internal hints for an object's minimum size.|
|hint_weight (get, set)||Hints for an object's weight.|
|key_focus (get, set)||Indicates that this object is the keyboard event receiver on its canvas.|
|key_ungrab|| Removes the grab on
|layer (get, set)||The layer of its canvas that the given object will be part of.|
|pass_events (get, set)||Whether an Evas object is to pass (ignore) events.|
|pointer_mode (get, set)||Low-level pointer behaviour.|
|pointer_mode_by_device (get, set)||Low-level pointer behaviour by device. See Efl.Canvas.Object.pointer_mode.get and Efl.Canvas.Object.pointer_mode.set for more explanation.|
|precise_is_inside (get, set)||Whether to use precise (usually expensive) point collision detection for a given Evas object.|
|propagate_events (get, set)||Whether events on a smart object's member should be propagated up to its parent.|
|render_op (get, set)||Render mode to be used for compositing the Evas object.|
|repeat_events (get, set)||Whether an Evas object is to repeat events to objects below it.|
|seat_event_filter (get, set)||Whether input events from a given seat are enabled. If the filter list is empty (no seat is disabled) this object will report mouse, keyboard and focus events from any seat, otherwise those events will only be reported if the event comes from a seat that is not in the list.|
|seat_focus_add||Add a seat to the focus list.|
|seat_focus_check||Check if this object is focused by a given seat|
|seat_focus_del||Remove a seat from the focus list.|
| ||render_parent (get)|
|file (get, set)||The file path from where an object will fetch the data.|
|key (get, set)||The key which corresponds to the target data within a file.|
|mmap (get, set)||The mmaped file from where an object will fetch the real data (it must be an Eina.File).|
|content_padding (get, set)||This property determines the space between a container's content items.|
|color_code (get, set)||Hexadecimal color code of given Evas object (#RRGGBBAA).|
|lighting_3d||Apply a lighting effect on the object.|
|lighting_3d_absolute||Apply a lighting effect to the object.|
|mapping_alpha (get, set)||Alpha flag for map rendering.|
|mapping_color (get, set)||Color of a vertex in the map.|
|mapping_coord_absolute (get, set)||A point's absolute coordinate on the canvas.|
|mapping_has||Read-only property indicating whether an object is mapped.|
|mapping_point_count (get, set)||Number of points of a map.|
|mapping_reset||Resets the map transformation to its default state.|
|mapping_smooth (get, set)||Smoothing state for map rendering.|
|mapping_uv (get, set)||Map point's U and V texture source point.|
|perspective_3d||Apply a perspective transform to the map|
|perspective_3d_absolute||Apply a perspective transform to the map|
|rotate||Apply a rotation to the object.|
|rotate_3d||Rotate the object around 3 axes in 3D.|
|rotate_3d_absolute||Rotate the object around 3 axes in 3D, using absolute coordinates.|
|rotate_absolute||Apply a rotation to the object, using absolute coordinates.|
|rotate_quat||Rotate the object in 3D using a unit quaternion.|
|rotate_quat_absolute||Rotate the object in 3D using a unit quaternion, using absolute coordinates.|
|translate||Apply a translation to the object using map.|
|zoom||Apply a zoom to the object.|
|zoom_absolute||Apply a zoom to the object, using absolute coordinates.|
| ||button_state_reset||This aborts the internal state after a press call.|
| ||longpress_abort||This aborts ongoing longpress event.|
| ||press||Change internal states that a button got pressed.|
| ||unpress||Change internal states that a button got unpressed.|
|future_rejected||Creates a new future that is already rejected to a specified error using the Efl.Loop_Consumer.loop.get.|
|future_resolved||Creates a new future that is already resolved to a value.|
|parent (get, set)||The parent of an object.|
|promise_new||Create a new promise with the scheduler coming from the loop provided by this object.|
|allow_parent_unref (get, set)||Allow an object to be deleted by unref even if it has a parent.|
|children_iterator_new||Get an iterator on all children.|
|comment (get, set)||A human readable comment for the object.|
|composite_attach||Make an object a composite object of another.|
|composite_detach||Detach a composite object from another object.|
|composite_part_is||Check if an object is part of a composite object.|
|event_callback_forwarder_del||Remove an event callback forwarder for a specified event and object.|
|event_callback_forwarder_priority_add|| Add an event callback forwarder that will make this object emit an event whenever another object (
|event_callback_stop||Stop the current callback call.|
| ||event_global_freeze||Globally freeze events for ALL EFL OBJECTS.|
| ||event_global_freeze_count (get)|
| ||event_global_thaw||Globally thaw events for ALL EFL OBJECTS.|
|name (get, set)||The name of the object.|
|name_find||Find a child object with the given name and return it.|
|provider_register||Will register a manager of a specific class to be answered by Efl.Object.provider_find.|
|provider_unregister||Will unregister a manager of a specific class that was previously registered and answered by Efl.Object.provider_find.|
|drag_action_set||Set the action for the drag|
|drag_cancel||Cancel the on-going drag|
|drag_start||Start a drag and drop process at the drag side. During dragging, there are three events emitted as belows: - EFL_UI_DND_EVENT_DRAG_POS - EFL_UI_DND_EVENT_DRAG_ACCEPT - EFL_UI_DND_EVENT_DRAG_DONE|
|drop_target_add||Make the current object as drop target. There are four events emitted: - EFL_UI_DND_EVENT_DRAG_ENTER - EFL_UI_DND_EVENT_DRAG_LEAVE - EFL_UI_DND_EVENT_DRAG_POS - EFL_UI_DND_EVENT_DRAG_DROP.|
|drop_target_del||Delete the dropable status from object|
|setup_order||Tells the object that its children will be queried soon by the focus manager. Overwrite this to have a chance to update the order of the children. Deleting items in this call will result in undefined behaviour and may cause your system to crash.|
| ||child_focus (get, set)||Indicates if a child of this object has focus set to true.|
| ||setup_order_non_recursive||This is called when Efl.Ui.Focus.Object.setup_order is called, but only on the first call, additional recursive calls to Efl.Ui.Focus.Object.setup_order will not call this function again.|
|language (get, set)||The (human) language for this object.|
|l10n_text (get, set)||A unique string to be translated.|
|has_owner||Determine whether the selection data has owner|
|selection_clear||Clear the selection data from the object|
|selection_get||Get the data from the object that has selection|
|selection_set||Set the selection data to the object|
|access_info (get, set)||Accessibility information.|
|cursor (get, set)||The cursor to be shown when mouse is over the object|
|cursor_style (get, set)||A different style for the cursor.|
|cursor_theme_search_enabled (get, set)||Whether the cursor may be looked in the theme or not.|
|debug_name_override||Build a read-only name for this object used for debugging.|
|destructor||Implement this method to provide deinitialization code for your object if you need it.|
|disabled (get, set)||Whether the widget is enabled (accepts and reacts to user inputs).|
|finalize||Implement this method to finish the initialization of your object after all (if any) user-provided configuration methods have been executed.|
| ||focus (get, set)||Whether the widget is currently focused or not.|
|focus_allow (get, set)||The ability for a widget to be focused.|
|focus_move_policy (get, set)||The widget's focus move policy.|
|focus_move_policy_automatic (get, set)||Control the widget's focus_move_policy mode setting.|
|group_calculate||Triggers an immediate recalculation of this object's geometry.|
|group_member_remove||Removes a member object from a given smart object.|
|i18n_name (get, set)||Accessible name of the object.|
|mirrored (get, set)||Whether this object should be mirrored.|
|mirrored_automatic (get, set)||Whether the property Efl.Ui.I18n.mirrored should be set automatically.|
|model (get, set)||Model that is/will be|
|no_render (get, set)||Disables all rendering on the canvas.|
|provider_find||Searches upwards in the object tree for a provider which knows the given class/interface.|
|scale (get, set)||The scaling factor of an object.|
|scroll_freeze_pop||Pop scroller freeze|
|scroll_freeze_push||Push scroller freeze|
|scroll_hold_pop||Pop scroller hold|
|scroll_hold_push||Push scroll hold|
|style (get, set)||The widget style to use.|
| ||access_children (get)|
| ||attributes (get)|
| ||focus_grab||Focuses accessible widget.|
| ||focus_highlight_geometry (get)|
| ||focus_state_apply||Apply a new focus state on the widget.|
| ||interest_region (get)|
| ||on_access_activate||Hook function called when widget is activated through accessibility.|
| ||on_access_update||Hook function called when accessibility is changed on the widget.|
| ||on_focus_update||Virtual function handling focus in/out events on the widget.|
| ||part_get||Returns Efl.Ui.Widget_Part.|
| ||resize_object (set)|
| ||state_set (get)|
| ||translation_update|| This implements the calls to
| ||widget_parent (get, set)||The internal parent of this widget.|
| ||widget_sub_object_add||Virtual function customizing sub objects being added.|
| ||widget_sub_object_del||Virtual function customizing sub objects being removed.|
|active,descendant,changed||Called when active state of descendant has changed|
|added||Called when item is added|
|bounds,changed||Called when boundaries have changed|
|children,changed||Called when children have changed|
|property,changed||Called when property has changed|
|removed||Called when item is removed|
|state,changed||Called when state has changed|
|visible,data,changed||Called when visibility has changed|
|member,added||Called when a member is added to the group.|
|member,removed||Called when a member is removed from the group.|
|animator,tick||Animator tick synchronized with screen vsync if possible.|
|gesture,double_tap||Emitted when a Double-tap gesture has been detected. A Double-tap gesture consists of two taps on the screen (or clicks of the mouse) in quick succession. If the second one is delayed for too long they will be detected as two independent Efl.Gesture.Events.gesture,tap events.|
|gesture,flick||Emitted when a Flick gesture has been detected.|
|gesture,long_tap||Emitted when a Long-tap gesture has been detected. A Long-tap gesture consists of a touch of the screen (or click of the mouse) followed by a release after some time. If the release happens too quickly a Efl.Gesture.Events.gesture,tap event will be emitted instead.|
|gesture,momentum||Emitted when a Momentum gesture has been detected. A Momentum gesture consists of a quick displacement of the finger while touching the screen (or while holding down a mouse button).|
|gesture,tap||Emitted when a Tap gesture has been detected. A Tap gesture consists of a touch of the screen (or click of the mouse) quickly followed by a release. If the release happens too late a Efl.Gesture.Events.gesture,long_tap event will be emitted instead.|
|gesture,triple_tap||Emitted when a Triple-tap gesture has been detected. A Triple-tap gesture consists of three taps on the screen (or clicks of the mouse) in quick succession. If any of them is delayed for too long they will be detected as independent Efl.Gesture.Events.gesture,tap or Efl.Gesture.Events.gesture,double_tap events.|
|gesture,zoom||Emitted when a Zoom gesture has been detected. A Zoom gesture consists of two fingers touching the screen and separating ("zoom in") or getting closer ("zoom out" or "pinch"). This gesture cannot be performed with a mouse as it requires more than one pointer.|
|position,changed||Object was moved, its position during the event is the new one.|
|size,changed||Object was resized, its size during the event is the new one.|
|visibility,changed||Object's visibility state changed, the event value is the new state.|
|hints,changed||Object hints changed.|
|image,resized||Image was resized (its pixel data). The event data is the image's new size.|
|stacking,changed||Object stacking was changed.|
|clicked||Called when object is in sequence pressed and unpressed by the primary button|
|clicked,any||Called when object is in sequence pressed and unpressed by any button. The button that triggered the event can be found in the event information.|
|longpressed||Called when the object receives a long press, event_info is the button that got pressed|
|pressed||Called when the object is pressed, event_info is the button that got pressed|
|unpressed||Called when the object is no longer pressed, event_info is the button that got pressed|
|finger,down||Finger pressed (finger id is known).|
|finger,move||Finger moved (current and previous positions are known).|
|finger,up||Finger released (finger id is known).|
|focus,in||A focus in event.|
|focus,out||A focus out event.|
|hold||All input events are on hold or resumed.|
|key,down||Keyboard key press.|
|key,up||Keyboard key release.|
|pointer,axis||Pen or other axis event update.|
|pointer,cancel||Main pointer button press was cancelled (button id is known). This can happen in rare cases when the window manager passes the focus to a more urgent window, for instance. You probably don't need to listen to this event, as it will be accompanied by an up event.|
|pointer,down||Main pointer button pressed (button id is known).|
|pointer,in||Pointer entered a window or a widget.|
|pointer,move||Main pointer move (current and previous positions are known).|
|pointer,out||Pointer left a window or a widget.|
|pointer,up||Main pointer button released (button id is known).|
|pointer,wheel||Mouse wheel event.|
|circular,dependency||A circular dependency between parts of the object was found.|
|recalc||The layout was recalculated.|
|del||Object is being deleted. See Efl.Object.destructor.|
|destruct||Object has been fully destroyed. It can not be used beyond this point. This event should only serve to clean up any reference you keep to the object.|
|invalidate||Object is being invalidated and losing its parent. See Efl.Object.invalidate.|
|noref||Object has lost its last reference, only parent relationship is keeping it alive. Advanced usage.|
|ownership,shared||Object has acquired a second reference. It has multiple owners now. Triggered whenever increasing the refcount from one to two, it will not trigger by further increasing the refcount beyond two.|
|ownership,unique||Object has lost a reference and only one is left. It has just one owner now. Triggered whenever the refcount goes from two to one.|
|drag,accept||accept drag data|
|drag,done||drag is done (mouse up)|
|drag,drop||called when the drag object dropped on this object|
|drag,enter||called when the drag object enters this object|
|drag,leave||called when the drag object leaves this object|
|drag,pos||called when the drag object changes drag position|
|drag||Called when drag operation starts|
|drag,end||Called when drag operation ends|
|drag,start||Called when drag started|
|drag,start,down||Called when drag starts into down direction|
|drag,start,left||Called when drag starts into left direction|
|drag,start,right||Called when drag starts into right direction|
|drag,start,up||Called when drag starts into up direction|
|drag,stop||Called when drag stopped|
|child_focus,changed||Emitted if child_focus has changed.|
|focus,changed||Emitted if the focus state has changed.|
|focus_geometry,changed||Emitted if focus geometry of this object has changed.|
|focus_manager,changed||Emitted when a new manager is the parent for this object.|
|focus_parent,changed||Emitted when a new logical parent should be used.|
|properties,changed||Event dispatched when a property on the object has changed due to a user interaction on the object that a model could be interested in.|
|property,bound||Event dispatched when a property on the object is bound to a model. This is useful to avoid generating too many events.|
|wm_selection,changed||Called when display server's selection has changed|
|model,changed||Event dispatched when a new model is set.|
|access,changed||Called when accessibility changed|
|language,changed||Called when widget language changed|